How to Start an Adventure: Difference between revisions

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Next, you have to remember to obey the [[Balance of Powers]] while you're adventuring. This is absolutely ESSENTIAL to successful and fun adventures. Here's a definition of BOP written by Shalom Cross:
Next, you have to remember to obey the [[Balance of Powers]] while you're adventuring. This is absolutely ESSENTIAL to successful and fun adventures. Here's a definition of BOP written by Shalom Cross:


Balance of powers:
=== Balance of powers: ===
 
Originally from the role-playing games that used to be on NSA, the term balance of powers comes from the mutual respect of power that two people must have when fighting using **. This basically means you can't just guarantee yourself a win or dictate someone else's actions, the people fighting ALL have to adhere to the balance of powers to have a fair fight.
Originally from the role-playing games that used to be on NSA, the term balance of powers comes from the mutual respect of power that two people must have when fighting using **. This basically means you can't just guarantee yourself a win or dictate someone else's actions, the people fighting ALL have to adhere to the balance of powers to have a fair fight.


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Going off of that one, the fifth suggestion is to make sure that the majority of people in your adventure is in agreement of what is going on. If someone voices a concern or something they're not very fond of, listen to it and be respectful of their opinions. Going back to the story from above about the spirits in the NAAT, we had voiced concerns about the way the kid was doing things in the story, but he would never listen to what we were saying, and he wouldn't stop when everyone asked him to stop. This is an issue. Remember to respect the people who you are adventuring with.
Going off of that one, the fifth suggestion is to make sure that the majority of people in your adventure is in agreement of what is going on. If someone voices a concern or something they're not very fond of, listen to it and be respectful of their opinions. Going back to the story from above about the spirits in the NAAT, we had voiced concerns about the way the kid was doing things in the story, but he would never listen to what we were saying, and he wouldn't stop when everyone asked him to stop. This is an issue. Remember to respect the people who you are adventuring with.


I've also gotten the question "How can I make up a legend on my own?" Now, it's good to realize that all of the NSA legends are made up - they had to start somewhere. MM made up [[zombehs]], [[Andrew Maust]] made up [[Porkypines]], [[Jamie Tucker]] helped make the NAAT, etc. So, because everything is made up, we need new brains to make up new legends! However, again you have to remember to keep it believable and keep it fun, and if you get from multiple people that it's really not that great of an idea, then scrap it and come up with a new one. Also, remember to be respectful of previous legends so that they keep their integrity. Also, remember the BOP when making new legends.
I've also gotten the question "How can I make up a legend on my own?" Now, it's good to realize that all of the NSA legends are made up - they had to start somewhere. [[Marissa Mathews|MM]] made up [[zombehs]], [[Andrew Maust]] made up [[Porkypines]], [[Jamie Tucker]] helped make the NAAT, etc. So, because everything is made up, we need new brains to make up new legends! However, again you have to remember to keep it believable and keep it fun, and if you get from multiple people that it's really not that great of an idea, then scrap it and come up with a new one. Also, remember to be respectful of previous legends so that they keep their integrity. Also, remember the BOP when making new legends.


And finally, the adventures that people have the most fun in last for months, so don't feel like  your adventure needs to be done within a week or two! We've had adventures that last for over a year. Now, a year might be too long because by the end of it it's definitely time to end the adventure, but just keep in mind that they don't have to be super quick!
And finally, the adventures that people have the most fun in last for months, so don't feel like  your adventure needs to be done within a week or two! We've had adventures that last for over a year. Now, a year might be too long because by the end of it it's definitely time to end the adventure, but just keep in mind that they don't have to be super quick!

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