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== The Study of Magic: A General Overview == | == The Study of Magic: A General Overview == | ||
Magic is really the center of NSA, and the source of its life and vitality, as well as the evil that crawls from its depths. All of the most powerful artifacts of the NaAT, the Math Stick, Strength stick, Cecilia’s Notebook (the source of much of the information in this short overview of magic), even the diamonds themselves, are at their core, magical. The same can be said of evil artifacts and creatures as well, Zer0 himself thrives on the magic of null (nothingness, see below). The point of this, however, is to show that Magic is the core of everything, be it evil or good, magic is indifferent, it is simply a force. One of the laws of the universe, just like gravity and physics. It is not supernatural, good or bad, it just is. The danger of magic however, is the power it offers. As the old saying goes, absolute power corrupts absolutely. Magic is no exception. Every mage walks a fine line between using their powers for good and serving others or using it to take what they wish, indulge their desires, and gain more power. | Magic is really the center of NSA, and the source of its life and vitality, as well as the evil that crawls from its depths. All of the most powerful artifacts of the [[NaAT]], the Math Stick, Strength stick,<ref>See [[Sticks of Poweh]]</ref> [[Cece's Notebook|Cecilia’s Notebook]] (the source of much of the information in this short overview of magic), even the [[Diamonds of NSA|diamonds]] themselves, are at their core, magical. The same can be said of evil artifacts and creatures as well, [[Zer0]] himself thrives on the magic of null (nothingness, see below). The point of this, however, is to show that Magic is the core of everything, be it evil or good, magic is indifferent, it is simply a force. One of the laws of the universe, just like gravity and physics. It is not supernatural, good or bad, it just is. The danger of magic however, is the power it offers. As the old saying goes, absolute power corrupts absolutely. Magic is no exception. Every mage walks a fine line between using their powers for good and serving others or using it to take what they wish, indulge their desires, and gain more power. | ||
Therefore, to any who are considering walking the path of the Magi: You are taking a very great risk. It is all too easy to fall to Zer0 in an attempt to further yourself, or to harm yourself by attempting to use more magic than you can, or to fall victim to any of the many other dangers magic creates. Make sure you are strong-willed, with good friends and allies who will help you along your way. But if you can use the magic you wield justly, the good you will be able to accomplish will be great. Now that you have been fairly warned, let us begin. | Therefore, to any who are considering walking the path of the Magi: You are taking a very great risk. It is all too easy to fall to Zer0 in an attempt to further yourself, or to harm yourself by attempting to use more magic than you can, or to fall victim to any of the many other dangers magic creates. Make sure you are strong-willed, with good friends and allies who will help you along your way. But if you can use the magic you wield justly, the good you will be able to accomplish will be great. Now that you have been fairly warned, let us begin.<ref>Side note: In case you didn't know, all of the "magic" used at NSA is fictional/make-believe/whatever you want to call it. See [[Magick]].</ref> | ||
== The Types of Magic: == | == The Types of Magic: == | ||
There are several different types of magic, each focusing on a particular area, such as healing, mind, and elements. Certain people will be more inclined and better at using spells of a particular type, some individuals will be well-rounded, while some may be able to cast spells only of a certain type, but with extreme potency. This all depends on the person’s aura, a topic we will delve into later. | There are several different types of magic, each focusing on a particular area, such as healing, mind, and elements. Certain people will be more inclined and better at using spells of a particular type, some individuals will be well-rounded, while some may be able to cast spells only of a certain type, but with extreme potency. This all depends on the person’s aura, a topic we will delve into later. | ||
=== Elemental Magic === | |||
The most common kind of magic, and the easiest to use, is elemental magic. There are several sub-types of elemental magic, but they all have one thing in common: They all represent an aspect of the earth. Here are the 4 most common elemental magics (there are other, more rare, elemental magics, but they are momentarily irrelevant): | |||
=== Pyromancy === | ==== Pyromancy ==== | ||
Fire magic, the summoning and manipulation of fire and heat. | Fire magic, the summoning and manipulation of fire and heat. | ||
=== Aquamancy === | ==== Aquamancy ==== | ||
Water magic, the summoning and manipulation of water. | Water magic, the summoning and manipulation of water. | ||
=== Terramancy === | ==== Terramancy ==== | ||
Nature magic, manipulation and empathy of plants and animals. | Nature magic, manipulation and empathy of plants and animals. | ||
=== Aeromancy === | ==== Aeromancy ==== | ||
Air Magic, the manipulation of air. | Air Magic, the manipulation of air. | ||
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=== Creation Magic === | === Creation Magic === | ||
As one might expect, this is the magic of creating things and modifying existing things. For example, if you wanted to summon sword to use in combat, you would cast a spell of this type to summon it. The diversity of Creation Magic is astounding, as one can create nearly anything, provided they have enough magical energy and skill. Creation magic is actually, in one sense, summoning magic, as you aren’t truly creating many things, but causing them to come to you, or making one thing become another. One can truly create items and such, but this is highly difficult, and the object, most likely, will eventually fade way. As a whole though, any magic which involves creation, or summoning, is considered of this type. | As one might expect, this is the magic of creating things and modifying existing things. For example, if you wanted to summon sword to use in combat, you would cast a spell of this type to summon it. The diversity of Creation Magic is astounding, as one can create nearly anything, provided they have enough magical energy and skill. Creation magic is actually, in one sense, summoning magic, as you aren’t truly creating many things, but causing them to come to you, or making one thing become another. One can truly create items and such, but this is highly difficult, and the object, most likely, will eventually fade way. As a whole though, any magic which involves creation, or summoning, is considered of this type. | ||
=== Transportation Magic === | |||
This is the magic of creating portals, controlling speed of objects (to an extent) and such other related magical powers. | |||
=== Null === | === Null === | ||
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''Orange:'' | ''Orange:'' | ||
People with an Aura of this color will be inclined heavily towards pyromancy, and will be terrible at aquamancy and terramancy. Other types neither suffer nor benefit. | People with an Aura of this color will be inclined heavily towards [[An Overview of Magic#Pyromancy|pyromancy]], and will be terrible at [[An Overview of Magic#Aquamancy|aquamancy]] and [[An Overview of Magic#Terramancy|terramancy]]. Other types neither suffer nor benefit. | ||
''Green:'' | ''Green:'' | ||
People with an aura of this color will be more inclined to terramancy or Life Magic, and will be generally unsuccessful if trying to use Null or Pyromancy. | People with an aura of this color will be more inclined to terramancy or Life Magic, and will be generally unsuccessful if trying to use [[An Overview of Magic#Null|Null]] or Pyromancy. | ||
''Ice Blue:'' | ''Ice Blue:'' | ||
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''Dark Blue:'' | ''Dark Blue:'' | ||
This color will often mean an affinity for mind magic and artificery, and a person with an aura of purely this color will most likely be unable to effectively cast anything but the most basic of spells of other types, but will be wonderfully adept at mind magic and the study of magical items. | This color will often mean an affinity for mind magic and [[An Overview of Magic#Artificery|artificery]], and a person with an aura of purely this color will most likely be unable to effectively cast anything but the most basic of spells of other types, but will be wonderfully adept at mind magic and the study of magical items. | ||
''Blue-Orange:'' | |||
Blue-Orange auras represent [[An Overview of Magic#Transportation Magic|Transportation Magic]]. | |||
''Black:'' | ''Black:'' | ||
A person with this kind of Aura has an affinity for Null. A person with an aura consisting mostly of this color will be most likely unable to use Life Magic. | A person with this kind of Aura has an affinity for Null. A person with an aura consisting mostly of this color will be most likely unable to use [[An Overview of Magic#Life Magic|Life Magic]]. | ||
''Yellow:'' | ''Yellow:'' | ||
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''White:'' | ''White:'' | ||
Another rare aura, someone with white in their aura will not be particularly good or bad at any type, but will have a knack for High Magic. It is still difficult for them, but they more easily deal with intensely magical artifacts and powerful spells, and can often times channel more power than would normally be safe. | Another rare aura, someone with white in their aura will not be particularly good or bad at any type, but will have a knack for [[An Overview of Magic#High Magic|High Magic]]. It is still difficult for them, but they more easily deal with intensely magical artifacts and powerful spells, and can often times channel more power than would normally be safe. | ||
''Silver:'' | ''Silver:'' | ||
A person with this Aura will be excellent with creation magic, but unable to use Null. | A person with this Aura will be excellent with [[An Overview of Magic#Creation Magic|creation magic]], but unable to use Null. (Creating objects, does not include magical ones) | ||
''Topaz:'' | ''Topaz:'' | ||
This person will be naturally gifted in Artificery. | This person will be naturally gifted in Artificery - especially language, history, and lore. | ||
''Bronze:'' | ''Bronze:'' | ||
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''Purple:'' | ''Purple:'' | ||
People with this aura connect easily to dragons, | People with this aura connect easily to magical creatures, especially dragons. (Speaking to, some telepathy at advanced levels, alongside knowledge of riding, connections to magical creatures are less mentally straining). | ||
''Gray:'' | ''Gray:'' | ||
Gray represents a lack of magic. | |||
''Red:'' | |||
Someone with this aura will be gifted in relation to [[An Overview of Magic#Combat Magic|combat magic]], particularly with Offensive spells. | |||
''Aquamarine (NANC and FFAE Lore):'' | |||
(FFAE) This aura is so rare that only the mystical [[Historian]] has it. It can only be explained as a combination of Topaz, Dark Blue, Red, and White. | |||
(NANC)Those with the Aquamarine aura have a connection to magical artifacts (Magical artifacts become more potent when used, more powerful artifacts can be used more frequently and more magical artifacts can be held/used at one time). | |||
There are more colors, but these are most important and most relevant, perhaps the other colors will be a topic explored in the future. | There are more colors, but these are most important and most relevant, perhaps the other colors will be a topic explored in the future. | ||
In FFAE and its universe of role plays, magic was different. | In [[FFAE]] and its universe of role plays, magic was different. Most spells are made up by the players themselves. But the [[FirstClass|FC]] magic pretty much fell out of use. Soon after the switch to Teams the NSA diamonds were found to be in the possession of the [[The Communist Revolution|Communist Revolution]] chat. Documents were also found or declassified about the testing of the diamonds under scientific means. Most concluded that a lag machine could be made from them, but the jewels would be corrupted. Soon after the diamonds passed away into dust by some unknown force. It seems that all the diamonds disappeared at the same time. People have theorized that this meant the end of Zer0. Magic was revamped by NANC, which changed some aruas and added others. | ||
[[Category:Library]] | [[Category:Library]] | ||
<references /> | |||
[[Category:Role Plays]] | |||